In addition to pushing OpenGL transform feedback for Gallium3D’s LLVMpipe, David Airlie has released a new patch-set for Uniform Buffer Objects (UBOs) and Texture Buffer Objects (TBOs) within Mesa’s Gallium3D infrastructure…
Phoronix
Gallium3D UBO/TBO Support Emerges – More GL 3.x
December 6, 2012 by Leave a Comment
Speak Your Mind
You must be logged in to post a comment.









